Fallout 76 would have been marginally less disastrous on Steam
Fallout 76 would have been marginally less disastrous on Steam
By Rachel Kaser
Bethesda has been widely lambasted for its latest game, open-world MMO Fallout 76 — both for releasing the game when it was nigh-unplayable, and for allegedly refusing to issue some gamers refunds. This tidal wave of censure begs the question: would the company still be having this problem if it’d released its game on Steam rather than its own platform? It’s all over but the crying If you’re even passingly familiar with gaming media and news, you’ve probably heard some scuttlebutt about just how bad Fallout 76 turned out to be. The past week in particular has been nothing but a litany…
This story continues at The Next Web
December 1, 2018 at 03:49AM
via The Next Web https://ift.tt/2FTAKcX
By Rachel Kaser
Bethesda has been widely lambasted for its latest game, open-world MMO Fallout 76 — both for releasing the game when it was nigh-unplayable, and for allegedly refusing to issue some gamers refunds. This tidal wave of censure begs the question: would the company still be having this problem if it’d released its game on Steam rather than its own platform? It’s all over but the crying If you’re even passingly familiar with gaming media and news, you’ve probably heard some scuttlebutt about just how bad Fallout 76 turned out to be. The past week in particular has been nothing but a litany…
This story continues at The Next Web
December 1, 2018 at 03:49AM
via The Next Web https://ift.tt/2FTAKcX
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