Mobile VR game gathers ‘1,700 years’ worth of Alzheimer’s research data
Mobile VR game gathers ‘1,700 years’ worth of Alzheimer’s research data
By Rachel Kaser
A virtual reality game and its app predecessor, intended to help detect early signs of Alzheimer’s, have accrued over 1,700 years’ worth of data in the two years it’s been on the market, according to its developers, thanks to its millions of players. Sea Hero Quest was made by game studio Glitchers and Deutsche Telekom in partnership with University College London, the University of East Anglia, and Alzheimer’s Research UK. The game was designed to help early detection of Alzheimer’s in otherwise healthy individuals, and the VR version debuted on the market in 2017 — according to Glitchers, VR allows for…
This story continues at The Next Web
April 30, 2019 at 03:35AM
via The Next Web http://bit.ly/2V4137n
By Rachel Kaser
A virtual reality game and its app predecessor, intended to help detect early signs of Alzheimer’s, have accrued over 1,700 years’ worth of data in the two years it’s been on the market, according to its developers, thanks to its millions of players. Sea Hero Quest was made by game studio Glitchers and Deutsche Telekom in partnership with University College London, the University of East Anglia, and Alzheimer’s Research UK. The game was designed to help early detection of Alzheimer’s in otherwise healthy individuals, and the VR version debuted on the market in 2017 — according to Glitchers, VR allows for…
This story continues at The Next Web
April 30, 2019 at 03:35AM
via The Next Web http://bit.ly/2V4137n
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